Team Yandex Wins PGL Wallachia Season 7
Team Yandex just won PGL Wallachia Season 7 — and they did it with a stand-in offlaner. Let that sink in for a second.
In what has to be one of the most dramatic grand finals of the 2025-2026 competitive Dota 2 season, Yandex survived a near-reverse sweep from Team Liquid to claim the $300,000 first-place prize in Bucharest on March 15, 2026. The final scoreline was 3-2, but that five-game number barely scratches the surface of how wild this series actually was. Liquid played nearly eight hours of in-server Dota across a 12-hour marathon day, only to fall just short of pulling off what would have been one of the greatest comebacks in professional Dota history.
This was Yandex’s second Tier 1 LAN title following their DreamLeague Season 27 win back in December. They are no longer the plucky underdog story — they are legitimate contenders for The International 2026 in Shanghai this August. Here is everything that happened, game by game, and what it all means heading into the next phase of the competitive season.
Table of Contents
- PGL Wallachia Season 7 — Tournament Overview
- How Yandex & Liquid Reached the Grand Final
- Team Yandex Roster & the DM Stand-in Story
- Game 1 — Yandex’s Tempo Masterclass
- Game 2 — watson’s Ursa Demolishes Liquid
- Game 3 — Liquid Fights Back (72 Minutes)
- Game 4 — The Huskar Shutdown
- Game 5 — Championship Discipline
- Draft Analysis — What Won This Series
- Final Standings & Prize Distribution
- What This Means for TI 2026 in Shanghai
- Meta Takeaways for Ranked Players
- FAQ
PGL Wallachia Season 7 — Tournament Overview
PGL Wallachia Season 7 ran from March 7-15, 2026 at the PGL Studios in Bucharest, Romania. Sixteen of the world’s best Dota 2 teams competed for a $1,000,000 USD prize pool across a Swiss-system group stage followed by a double-elimination playoff bracket.
The format was straightforward but punishing:
- Group Stage (March 7-11): Swiss system, all matches Bo3. Teams play until they hit 3 wins (advance) or 3 losses (eliminated).
- Playoffs (March 12-15): Double elimination bracket, Bo3 throughout except the Bo5 grand final.
The field was absolutely stacked. Team Liquid, Team Spirit, Tundra Esports, OG, BetBoom, HEROIC, Team Falcons, Vici Gaming, Xtreme Gaming — basically every relevant roster from every region showed up. MOUZ came in as PGL Wallachia Season 6 champions and promptly bombed out 0-3 in groups. OG went 1-3. This tournament did not care about your reputation.
Group Stage Highlights
Team Liquid looked unstoppable in groups, running the table at 3-0 with clean wins over BetBoom, Vici Gaming, and PARIVISION. Team Spirit matched them with their own 3-0 run. These two looked like obvious grand final picks.
Yandex had a much rockier start. They opened the tournament with a 0-2 loss to HEROIC — not exactly a confidence builder when you are playing with a stand-in offlaner for the first time on LAN. But DM found his rhythm quickly, and Yandex ripped off three consecutive series wins over MOUZ (2-1), Team Falcons (2-0), and PARIVISION (2-1) to advance at 3-1.
| Place | Team | Record | Status |
|---|---|---|---|
| 1st | Team Liquid | 3-0 | Advanced |
| 2nd | Team Spirit | 3-0 | Advanced |
| 3rd | HEROIC | 3-1 | Advanced |
| 4th | Aurora | 3-1 | Advanced |
| 5th | Team Yandex | 3-1 | Advanced |
| 6th | BetBoom Team | 3-2 | Advanced |
| 7th | Vici Gaming | 3-2 | Advanced |
| 8th | Tundra Esports | 3-2 | Advanced |
The eliminated teams included some big names: OG (1-3), MOUZ (0-3), Natus Vincere (2-3), and Xtreme Gaming (2-3). Wallachia Season 7 was brutal from day one.
How Yandex & Liquid Reached the Grand Final
Yandex’s Upper Bracket Dominance
Once they found their footing with DM in the lineup, Yandex became arguably the most clinical team in the entire tournament. Their playoff run was absurdly efficient:
- UB Round 1: Beat Aurora Gaming 2-1
- UB Semifinal: Swept Team Liquid 2-0 (yes, the same Liquid that went 3-0 in groups)
- UB Final: Swept BetBoom 2-0
That 2-0 over Liquid in the upper bracket semi was the turning point of the tournament. Liquid were heavy favorites, having looked dominant all week. Yandex made them look lost. The entire Dota community suddenly had to recalibrate their expectations for this CIS squad.
Liquid’s Lower Bracket Gauntlet
After getting dumped to the lower bracket by Yandex, Liquid had to fight through one of the most grueling lower bracket runs in recent memory:
- LB Round 2: Swept HEROIC 2-0
- LB Semifinal: Beat Team Spirit 2-1
- LB Final vs. BetBoom: Won 2-1 in a series that lasted 3 hours and 45 minutes — the second-longest Bo3 in competitive Dota 2 history
That BetBoom series is worth highlighting because it set the stage for everything that happened in the grand final. Game 2 alone ran 83 minutes. By the time Liquid finally closed it out, they had been playing for hours. And they still had a Bo5 grand final to play against a rested Yandex who had been preparing and studying Liquid’s drafts all day.
Team Yandex Roster & the DM Stand-in Story
One of the biggest storylines of PGL Wallachia Season 7 was Yandex playing without their starting offlaner. Evgeniy “Noticed” Ignatenko could not attend due to visa issues, forcing the team to bring in Dmitry “DM” Dorokhin — a Position 3 player benched by PARIVISION — as a last-minute stand-in.
| Position | Player | Country | Role |
|---|---|---|---|
| 1 (Carry) | watson (Alimzhan Islambekov) | Kazakhstan | Hard Carry |
| 2 (Mid) | CHIRA_JUNIOR (Ilya Chirtsov) | Russia | Midlane |
| 3 (Offlane) | DM (Dmitry Dorokhin) — STAND-IN | Russia | Offlane |
| 4 (Soft Support) | Saksa (Martin Sazdov) | North Macedonia | Position 4 |
| 5 (Hard Support) | Malady (Arman Orazbayev) | Kazakhstan | Position 5 |
| Coach | Accell (Alexander Litvinenko) | Russia | Coach |
Normally, bringing a stand-in to a $1M LAN is a recipe for a quick exit. And it seemed that way after the 0-2 loss to HEROIC in their opener. But DM adapted fast. By the middle of the group stage, you could barely tell he was not a permanent member of the roster. His hero pool — Largo, Phoenix, Bristleback — meshed surprisingly well with Yandex’s aggressive playstyle.
Saksa deserves a specific mention here. The veteran Position 4 from North Macedonia has been the glue of this Yandex roster since joining. According to watson in a post-tournament interview, Saksa’s experience and deep hero pool have been instrumental in their drafting flexibility. He is the kind of player who makes everyone around him better — the type of teammate every ranked stack wishes they had.

Game 1 — Yandex’s Tempo Masterclass
Result: Team Yandex wins in 36 minutes (32-16 kills)
Yandex came out swinging with a draft built entirely around tempo. The core picks of Largo, Beastmaster, and Ember Spirit told you everything you needed to know about their game plan — hit Aghanim’s Scepter timings, suffocate the map, and end before Liquid could stabilize.
Laning Phase
DM had an excellent lane on Largo against Liquid’s Marci-Hoodwink pairing. If you have played Largo at all, you know that hero’s laning is absolutely terrible — so the fact that DM came out of lane with a decent start was already a massive win for Yandex. He hit a 16-minute Aghanim’s Scepter, which immediately activated Yandex’s entire gameplan.
The Snowball
By the 23-minute mark, Yandex had built a 10,000 gold lead and had taken all of Liquid’s outer towers. They were playing textbook aggressive Dota — the kind of pace you see in high-MMR pubs when a stack just clicks. Liquid’s Tinker (Nisha) could not find space anywhere because Yandex controlled every sightline.
The decisive moment came at the 30-minute mark. Malady’s Warlock landed a Fatal Bonds into Chaotic Offering combo on three Liquid heroes. The damage output was disgusting. As caster Wagamama pointed out, both Malady and Saksa (Shadow Shaman) were more farmed than Ace’s offlane Centaur Warrunner. When your supports are out-netting the enemy offlaner, that game is over.
CHIRA_JUNIOR on Ember Spirit finished with a monstrous 11 kills and 12 assists with just 1 death. DM added 8 kills and 15 assists, also with only 1 death. Pure domination.
Game 2 — watson’s Ursa Demolishes Liquid
Result: Team Yandex wins in 37 minutes (43-7 kills)
If Game 1 was a statement, Game 2 was a declaration of war. This was one of the most lopsided games of the entire tournament — a 43-7 kill bloodbath that left Liquid looking shell-shocked.
The Monkey King Lane Counter
Yandex coach Accell clearly identified Nisha as the player to shut down. They picked Monkey King for CHIRA_JUNIOR specifically to counter Nisha’s Ember Spirit in the midlane. If you have ever played Ember into Monkey King, you know it is one of the most miserable lane matchups in Dota. Monkey King’s Jingu Mastery and Tree Dance absolutely bully Ember Spirit in the first 10 minutes, and CHIRA_JUNIOR executed that gameplan perfectly.
watson Goes Nuclear
With Nisha neutralized, watson’s Ursa had free reign to take over the game. And take over he did — finishing with an absurd 18 kills and 10 assists on just 1 death. That is a KDA of 28. In a grand final. Against one of the best teams in the world.
Ace’s Bristleback went 0-5 by the 25-minute mark. Liquid managed only 7 kills the entire game. DM’s offlane Phoenix might have broken their mental entirely — losing to a Phoenix offlane in a grand final is the kind of thing that haunts you.
Game 3 — Liquid Fights Back (72 Minutes)
Result: Team Liquid wins in 72 minutes (42-30 kills)
Down 0-2 and staring at elimination after playing the second-longest Bo3 in history earlier that day, Liquid somehow found the energy and composure to mount a comeback. This game was an absolute war of attrition that lasted over an hour.
Nisha’s Beastmaster Gambit
When Liquid coach Lee drafted Beastmaster for Nisha, most people — myself included — thought the series might be over. Beastmaster is not exactly a “save the series” mid pick. But Nisha made it work through sheer willpower and mechanical skill.
The defining moment came at the 65-minute mark. watson’s Shadow Fiend was caught out, and DM’s Phoenix tried to rescue him with an Aghanim’s Scepter Supernova. Nisha popped his Refresher Orb, waited patiently, and landed a second Primal Roar to push DM far enough away that he could not grab watson into the egg. That single play — that one-second window of decision-making — likely saved the series for Liquid.
miCKe Carries the Torch
miCKe’s Windranger was the true carry of this game. He put up 19 kills, 11 assists, and only 3 deaths while dealing nearly 75,000 hero damage. With Nisha providing the control and lockdown, miCKe had the space to dish out physical DPS from range. It was a masterful performance from a player who had already played 5+ hours of Dota that day.
Yandex actually held a significant gold lead in the mid game, with watson and DM creating space everywhere. But Liquid’s teamfighting in the ultra-late game was just better. Yandex held on impressively even when staring down a 30,000 gold deficit, but the experience gap showed.
Game 4 — The Huskar Shutdown
Result: Team Liquid wins in 34 minutes (34-1 kills)
If Game 2 was Yandex’s stomp, Game 4 was Liquid’s answer. And they went even harder.
34 kills to 1. That is not a typo. Yandex managed a single kill in 34 minutes of play.
The Huskar-Tinker Draft
Liquid pulled out a disgusting Huskar mid for Nisha with tOfu on support Tinker. If you have played against this combo in pubs, you know how tilting it is. Tinker keeps Huskar permanently healed with Rearm and defensive items, making an already unkillable hero during Berserker’s Blood even more immortal.
Yandex recognized the threat and tried to counter by putting Saksa’s Muerta mid alongside CHIRA_JUNIOR’s Puck to make it a 2v1 against Nisha. Smart idea in theory. In practice, they were missing denies even in a 2v1 lane. Nisha got way more out of that lane than he had any right to, and once Huskar gets rolling, the game just becomes unplayable.
Nisha and miCKe both finished with 6 kills and 0 deaths each. Liquid forced the series to a deciding Game 5 in emphatic fashion.
Game 5 — Championship Discipline
Result: Team Yandex wins in 56 minutes (42-21 kills)
Everything came down to this. The million-dollar game. And it was easily the closest, most back-and-forth contest of the entire series.
The Draft
Yandex went with a Luna-Shadow Demon draft, giving watson the Luna for late-game insurance while DM took Bristleback and CHIRA_JUNIOR picked Invoker. Liquid countered with Void Spirit for Nisha (specifically to bully Invoker in lane) and Shadow Fiend for miCKe.
Neither draft was a clear winner. This was going to come down to execution.
Early Game — Invoker Gets Away With Murder
CHIRA_JUNIOR managed to get an unusually high number of last hits on the first creep wave despite Invoker’s famously weak laning. This was not supposed to happen against Void Spirit, and it gave Yandex a small early edge that compounded through the midgame.
Malady’s Jakiro — The MVP Performance
If one player won Yandex this championship, it was Malady on Jakiro. He rushed an early Aghanim’s Scepter, and in the current patch, Aghs Jakiro is one of the strongest teamfight heroes in the game. The upgraded Macropyre is essentially a zone of death that lasts forever and covers half a lane.
The game-winning moment came in Yandex’s bottom jungle. They read Liquid’s Smoke of Deceit play — an incredibly difficult thing to do at this level — and turned the fight. Malady laid down a Macropyre that cut off every escape route. Liquid’s positioning crumbled, and Yandex won the fight decisively.
The Final Push
After the fight, Yandex took an uncontested Roshan and pushed into Liquid’s base. They took two lanes of barracks before pulling back to spend their gold advantage rather than overcommitting. That restraint — that champion’s discipline — was the difference between winning and potentially throwing the series away. A less experienced team might have gone for the throne right then and thrown into buybacks.
With mega creeps pressuring Liquid’s base, it was only a matter of time. Liquid threw everything they had at Yandex in one final engagement, burning through buybacks desperately. It was not enough.
Game 5 Stat Line
| Player | Hero | K/D/A | Role |
|---|---|---|---|
| CHIRA_JUNIOR | Invoker | 13/5/22 | Mid (MVP) |
| watson | Luna | 8/1/25 | Carry |
| DM | Bristleback | 10/4/26 | Offlane |
| Saksa | Shadow Demon | 3/6/30 | Pos 4 |
| Malady | Jakiro | 8/5/31 | Pos 5 |
CHIRA_JUNIOR earned MVP honors with 13 kills, 22 assists, and just 5 deaths on Invoker. But every member of Yandex contributed. Look at those assist numbers — 25, 26, 30, 31. That is a team that fights together and executes as a unit. No hero ball, no one-man shows. Just clean, coordinated Dota.

Draft Analysis — What Won This Series
Looking across all five games, a few clear drafting patterns emerge that tell the story of this series.
Yandex’s Drafting Philosophy
Coach Accell had a crystal-clear gameplan: play fast, hit timings, and never let Liquid dictate the pace. In every game Yandex won, they were the ones initiating teamfights on their own terms. Their cores were timing-based heroes — Ember Spirit, Ursa, Invoker, Luna — that spike at specific item breakpoints and demand action.
- Games 1 & 2: Extreme tempo drafts with Largo/Ember Spirit and Ursa/Monkey King. Hit Aghs timings, run at the enemy, end by 40 minutes.
- Game 5: More balanced draft with Luna for late-game insurance, but still tempo-focused through Invoker and Jakiro’s early Aghs timing.
Liquid’s Adaptation
Liquid’s coach Lee made strong adjustments in Games 3 and 4:
- Game 3: Gave Nisha an unconventional Beastmaster to provide lockdown and counter Yandex’s aggressive engagements. It worked because it disrupted Yandex’s rhythm.
- Game 4: The Huskar-Tinker cheese was genius. Sometimes in a do-or-die situation, you just need to go full unethical Dota and hope the enemy cannot deal with it. They could not.
The problem for Liquid was that they ran out of gas before they ran out of ideas. Their Game 5 draft was fine — Void Spirit is a legitimate Invoker counter and Shadow Fiend provides good damage output. But fine is not enough when you have been playing for 12 hours and the other team is fresher, more coordinated, and smelling blood.
Key Hero Trends
| Hero | Games Picked | Context | Effectiveness |
|---|---|---|---|
| Ember Spirit | 2 (G1 & G2) | Both sides picked it | Strong when winning mid |
| Windranger | 2 (G3 & G4) | miCKe’s comfort pick | Dominant in late game |
| Jakiro | 1 (G5) | Malady’s Aghs rush | Series-winning impact |
| Huskar | 1 (G4) | Cheese pick by Liquid | 34-1 stomp |
| Invoker | 1 (G5) | CHIRA_JUNIOR’s MVP game | Controlled the tempo |
Final Standings & Prize Distribution
| Place | Team | Prize Money |
|---|---|---|
| 1st | Team Yandex | $300,000 |
| 2nd | Team Liquid | $175,000 |
| 3rd | BetBoom Team | $120,000 |
| 4th | Team Spirit | $80,000 |
| 5th-6th | HEROIC / Tundra Esports | $60,000 each |
| 7th-8th | Vici Gaming / Aurora | $40,000 each |
| 9th-11th | XG / NaVi / PARIVISION | $20,000 each |
| 12th-14th | Falcons / OG / Yellow Sub | $15,000 each |
| 15th-16th | MOUZ / Team Nemesis | $10,000 each |
With this win, Yandex now have two Tier 1 LAN titles this season — DreamLeague Season 27 (December 2025) and PGL Wallachia Season 7 (March 2026). They are firmly established as one of the top 3 teams in the world heading into the TI qualifying season.
Liquid, despite losing the final, logged their seventh Top 4 finish of the season. Their consistency is remarkable even in defeat. Along with their BLAST Slam VI title from last month, they remain one of the most dangerous rosters in professional Dota.
What This Means for TI 2026 in Shanghai
Valve has confirmed that The International 2026 (TI15) will be held in Shanghai, China from August 13-23, 2026. Open qualifiers run from June 9-12, with closed qualifiers from June 15-28. The prize pool starts at $1.6 million and will likely grow substantially.
PGL Wallachia Season 7 is one of the last major tournaments before the TI qualifier invites are finalized. Here is what the results mean for each contender:
Team Yandex — Legitimate TI Favorites
Two LAN titles with one of them won using a stand-in? That is absurd. When Noticed comes back for the full roster, this team could be even scarier. Their tempo-based playstyle is perfectly suited to the high-pressure environment of TI, where games tend to be faster and more aggressive than at regular LANs.
The only question mark is whether they can maintain this level through the spring and summer. Teams will study their tendencies more closely now. But with Accell’s coaching and the flexibility of players like Saksa and CHIRA_JUNIOR, Yandex have the pieces to adapt.
Team Liquid — Consistent but Vulnerable
Seven Top 4 finishes and a LAN title this season. Liquid are absolutely going to TI. But the upper bracket loss to Yandex — getting swept 2-0 — exposed a real vulnerability: when Nisha gets shut down early, Liquid struggle to find another win condition. Accell figured that out and targeted Nisha relentlessly. Other teams will follow that blueprint.
The Rest of the Field
BetBoom (3rd) continue to be a solid but not quite championship-caliber team. Team Spirit (4th) are still dangerous but inconsistent. Tundra and HEROIC are middle-of-the-pack squads right now. OG’s 1-3 group stage exit is concerning for a team with their pedigree.
The big wildcard is the upcoming ESL One Birmingham 2026 and whatever Valve’s next major tournament will be. Results from those events, combined with Wallachia, will determine the final TI invite list.
Meta Takeaways for Ranked Players
PGL Wallachia Season 7 showcased several meta trends that directly apply to your ranked games. Here is what to take away if you want to climb MMR using pro-level strategies:
1. Tempo Heroes Are King Right Now
The most successful teams at Wallachia played fast. Heroes like Largo, Ember Spirit, Ursa, and Invoker that hit Aghanim’s Scepter timings and force fights were consistently winning games. If your ranked strategy involves farming for 45 minutes and hoping your team does not throw, you are playing the wrong meta.
2. Jakiro With Aghs Is Disgusting
Malady’s Game 5 performance should make every support player reconsider Jakiro. The hero is already strong in pubs — good lane presence, tower push, teamfight damage. With Aghs, the Macropyre becomes a massive zone control tool that wins fights by itself. Rush Arcane Boots into Aghs and watch teamfights become unplayable for the enemy.
3. The Huskar-Tinker Cheese Still Works
Liquid proved that even at the highest level, a well-executed cheese draft can steal a game. In ranked, Huskar with a dedicated healer (Tinker, Dazzle, or Oracle) is one of the most frustrating things to play against. If you are on the receiving end, Ancient Apparition and Vessel rush are your best answers.
4. Monkey King Destroys Ember Spirit Mid
This matchup knowledge is gold for ranked play. If the enemy picks Ember mid, last-pick Monkey King and watch them suffer. Jingu Mastery stacks are devastating against Ember’s low HP pool, and Tree Dance gives you kill threat from level 3 onward.
5. Winning the Offlane Matters More Than Ever
DM’s performance throughout the tournament proved that an active, impactful offlaner can swing an entire series. Heroes like Largo, Phoenix, and Bristleback that create space and disrupt the enemy carry’s game are incredibly valuable. If you are grinding offlane in ranked or coaching sessions, focus on heroes that can both lane well and initiate teamfights.
Frequently Asked Questions
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